Games to play together

Every game here needs two of you. The page deals the cards and keeps the score; the grown-up asks the questions and the child answers. Nothing here marks an answer right or wrong - that is the grown-up's part, and it is the part that makes these worth playing.

activity Play it here Numbers and counting Level 1

Number Race

Race to twenty. Roll, then count on from where you are.

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On this page

  1. 1Tap the die. It gives you that many steps, not that many squares.
  2. 2Tap the next square once per step, saying each number out loud.
  3. 3Then it is the other player’s turn. First to 20 wins.

At home, without a screen

  1. 1Draw a straight line of squares numbered 1 to 20. A coin each.
  2. 2Take turns: roll a die, or pick one of three numbered paper slips.
  3. 3Count ON from your square, out loud: on 5, roll 2, say "six, seven".
  4. 4Every step gets said out loud, not just tapped. First to 20 wins.
10 minutes You need: paper, pencil, coins

Why it helps: Numbers and counting: counting on from where you are, which is what adding is.

How to play it with them, with a free account
activity Play it here Numbers and counting Level 1

How Many Are Hiding?

Some coins go under the cup. How many are hiding?

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coin
coin
coin

On this page

  1. 1Count the coins together, out loud. Tap + or - to play with more or fewer.
  2. 2Take turns hiding: drag the cup over some coins while the other one watches.
  3. 3The guesser says how many are hiding. Tap the cup to see through and check.
  4. 4Right? Tap their jar for a point. Wrong? Tap Next turn and carry on.
  5. 5First jar to three wins. Tap Next turn before you start to swap who hides.

At home, without a screen

  1. 1Count five coins out together, and say it: "five".
  2. 2They close their eyes. Hide some of them under the cup.
  3. 3Show the rest. Ask how many are hiding underneath.
  4. 4Lift the cup to check. Then swap over: they hide, you guess.
6 minutes You need: coins, cups

Why it helps: Numbers and counting: working out what is missing from a set, which is what taking away means.

How to play it with them, with a free account
activity Play it here Numbers and counting Level 1

Two Bears

The animals say how many they want. Can you give them just enough?

brown bear
panda
strawberry
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On this page

  1. 1Your child asks the first animal how many snacks it wants.
  2. 2You are that animal: "Three!" - any number. They count that many across.
  3. 3They ask the next animal. You answer for that one too.
  4. 4Back to the first: "I have three, but I want five." How many more?
  5. 5Then one complains: "That one has more!" Can they make it fair?
  6. 6Add animals to share between three or four. Start again brings back two.

At home, without a screen

  1. 1Sit two teddies down with a pile of raisins between them.
  2. 2Your child asks a teddy how many it wants. You answer for it: "three!"
  3. 3Then: "I have three, but I want five." How many more do they add?
  4. 4A teddy complains the other one has more. Can they make it fair?
6 minutes You need: teddy, raisins

Why it helps: Numbers and counting: making small amounts, adding to them, and sharing them out fairly.

How to play it with them, with a free account
activity Play it here Numbers and counting Level 1

Higher Number Wins

Turn over a card each. The bigger number wins the pair.

On this page

  1. 1Tap a card for each of you. Tap the other box to change who starts.
  2. 2Count the dots, then say the number. Which is bigger?
  3. 3Your child taps the winner’s score to give them the point.

At home, without a screen

  1. 1Use a pack of playing cards (aces to tens), or write 1 to 10 on paper twice.
  2. 2Shuffle, deal them out, and each turn one over.
  3. 3They say which number is bigger. That player keeps both cards.
  4. 4Play until the cards run out, then see who has more. Take turns starting.
8 minutes You need: paper, pencil

Why it helps: Numbers and counting: telling which written number is bigger, the part tied most to later maths.

How to play it with them, with a free account

Cards you can move on the screen

These are picture cards rather than games, so they live with the rest of the puzzles - but on a screen the pictures move, the way cut-out ones do on a table.

Away from the screen

Every game says how to make it with paper, coins or whatever is in the kitchen, and those versions travel: the car, a cafe, a waiting room. Some are better that way round. Sharing out real raisins settles what "fair" means far better than counters on a screen, and a number line of sticky notes on the floor is one a child can hop along.